Constructors
constructor
- new SelectionManager(sceneContext): SelectionManager
-
Accessors
highlighted
- get highlighted(): IterableIterator<SelectResult>
-
Returns IterableIterator<SelectResult>
Methods
clear_highlighted
- clear_highlighted(): void
-
Returns void
commit
- commit(): void
-
Returns void
get_highlighted_elements
- get_highlighted_elements(): Element[]
-
highlight
- highlight(selection): void
-
Returns void
highlight_all
- highlight_all(): void
-
Returns void
highlight_elements
- highlight_elements(elements): void
-
Returns void
highlight_without_check
- highlight_without_check(selection): void
-
Returns void
选择集